epic.LAN

epic.LAN - Fun UK LAN Gaming at its Best

This is an archive of the epic.ELEVEN tournament site. For latest tournament information, please visit tournaments.epiclan.co.uk.

Rules

Entry Criteria

Players must be registered with a participant ticket for epic.ELEVEN to take part in this tournament. Registration will close by 20:00BST Thursday 25th July, players must be signed up to the tournament to participate, an event ticket alone does not guarantee tournament entry.
 
A briefing will take place with clan leaders and/or team managers at 11am Friday 26th July of the tournament start which must be attended.
 
Each player must have a personal Battle.net account. with Heart of the Swarm attached.
 

Tournament Format

  • Group Stage - Best Of Three
  • Double Elimination - Best of 3
  • Upper / Lower & Consolation Finals - Best of 5 
  • Grand Final - Best of 7
 
Top three players in group stage will advance to the double elimination bracket.
All other players will be put into a intermediate double elimination bracket. 
 
Player coming from upper bracket final starts with a One Map Advantage. 
 

Servers

All games must be played on the European Battle.net server.
 

Equipment

No macro functions on keyboards/mice are allowed to be used in any tournament games.
 

Admins

Players should always address the administrators in a polite and respectful way. An administrator has the final say in all matters. 
 
Under extreme circumstances administrators reserve the right to change the rules.
 
All players must have read and understood these rules before entering the tournament. Not understanding or not knowing the rules, are not valid excuses for breaking them.
 

Race picking

The same rules for picking a single race apply for picking Random as well.
Each player signs up to the tournament with one set race. They must keep to that race throughout the tournament.
 
As soon as a player joins or creates a game he is to choose his playing race.
 
Players must declare their race before map selection.
 

Maps

  • epicLAN Akilon Wastes
  • epicLAN Bel’shir Vestige
  • epicLAN Frost (All Spawns)
  • epicLAN Neo Planet
  • epicLAN Whirlwind (All Spawns)
 
Every tournament game will be played on maps from the tournament map pool only. If the players are required to create the game for themselves, both players have to check that the game is played on the right map and on the correct version of the map. If neither of the players complains about the map version in the first 5 minutes of the game, the game will be played on the selected map unless an admin decides otherwise.
 

Map Selection

Best Of Three
  1. First player in bracket vetoes one map.
  2. Second player in bracket vetoes one map.
  3. First Player in bracket selects first map.
  4. Second player in bracket selects second map.
  5. Last map is remaining map.
 
Best Of Five
  1. First player in bracket selects map One.
  2. Second player in bracket selects maps two and three.
  3. First Player in bracket selects map four..
  4. Last map is remaining map.
 
Best Of Seven
  1. First player in bracket selects map One.
  2. Second player in bracket selects maps two and three.
  3. First Player in bracket selects map four.
  4. Last map is remaining map.
  5. Last (fifth) map is vetoed
  6. First player in bracket vetoes one map.
  7. Second player in bracket vetoes one map.
  8. First Player in bracket selects sixth map.
  9. Second player in bracket selects seventh map.
 

Timekeeping

Should a player be late (15 minutes) for the start of a tournament match, the player will forfeit the first game of the match.
 
Should the player be more than 30 minutes late for the start of a tournament match, the player will forfeit the whole match.
 
The players are allowed a 5 minute break between the games in a tournament match.
Administrators reserve the right to change these timings if circumstances require it.
 
Players must not start a match before schedule time without admin premission.
 

Disconnects and computer failure

If a game is interrupted by a computer, network or software failure the game will be resumed using the Recover Game function. The game time is set 5 in­game seconds before the disconnect.
 
Neither plays is allowed to view the replay or details page (e.g. build order tab) of the game before it is fully finished.
 
Unsporting Behaviour & Misconduct
Should a player purposely attempt to sabotage the games, another player or an administrator in any way, the player will be disqualified.
 
Bad behaviour towards other players, casters or the administrators may result in a
disqualification.
 

Ingame

Map Options
  • Mode: Faster
  • Locked Alliances: Yes
  • Game Privacy: Normal or No Build Order
 
StarCraft II Options
  • Window mode: Fullscreen or Fullscreen (Windowed
  • Automatic Replay Save: ON
  • Online status: Busy
  • Toast Notifications: OFF
 
No abuse of gamebreaking bugs is allowed in any tournament match. Normal mechanics that can be considered bug­like are naturally allowed (such as mineral walk, pylon walk). If you are unsure about some mechanics, ask an administrator
 
No excessive chatting is allowed in the game. If the need to chat occurs the players must be straight to the point and polite. Ideally the only chat in each game will be at start up and when a player surrenders the game.
 
No chat is ever permitted from a player to an outside party during a tournament match, or from an outside party to the player, unless the outside party is an administrator. Typing "gg" after 30 seconds means surrendering. If you type it the game might be considered forfeit even if you wish to continue playing.
 

Draws and stalemates

If a player deliberately plays for a stalemate, administrators hold the right to decide the outcome of the game
 
If there is a natural stalemate the game will be replayed.
 

Cancellation of Tournament

epic gaming Ltd. reserves the right to withdraw this tournament should there be an insufficient number of participating teams.