epic.LAN

epic.LAN - Fun UK LAN Gaming at its Best

This is an archive of the epic.ELEVEN tournament site. For latest tournament information, please visit tournaments.epiclan.co.uk.

Rules

Version 3 (Authors - TheKenwyne)

9/6/13

Entry Criteria

Players must be registered with a participant ticket for epic.ELEVEN to take part in this tournament. Registration will close at 8pm Thursday 25th July for teams. Players must be signed up for the tournament to participate; an event ticket alone does not guarantee tournament entry.

A briefing will take place at 10am on Friday morning with all the Team Captains/Managers, which must be attended.

At least one member of the team must remain in the internal tournament IRC channel throughout the tournament times.

Tournament Format

Pending number of entires, the intention will be to hold a Round Robin group stage followed by a Double Elimination knockout stage. Final details will be made available as more teams confirm their attendance. Teams will be asked to submit their TMM profiles (if available) to help with seeding.

Draws

If two or more teams have the same amount of wins at the end of the group stage, and the affected teams are not all outside of the top four, they play Bo1 deciding matches against each other until the ranking is settled. If the tiebreaking matches result in another tie (in case of three teams), or if more than three teams are involved, the administration might announce an alternative tiebreaking format. Alternative tiebreaking formats include average GPM of the team and combined game time.

Match Format

In the Bo3 playoffs, teams will play 1 game on Radiant and 1 on Dire, a Coin Toss will decide which side teams will play on the 3rd game.

First pick will be decided randomly for the first game and then alternate to the team who did not have it in the second. The loser of the coinflip for the third game will receive the first pick. The winners of the toss can opt to defer side choice to secure first pick

Voice Communication

Either in-game or externally provided voice communications are permitted, such as Skype, Ventrilo, TeamSpeak or Mumble. Note that epic.LAN may not be able to provide these dedicated voice comms resources for all of those listed due to licensing restrictions, clans should be prepared to make their own voice communications arrangements.

Schedule

All competitors must be present at the tournament area and in the game lobby 15 minutes prior to their scheduled match.

In-game penalties, in the form of decreased draft bonus time, will be used if teams are late for their matches without valid reason.

Server Crash

In the case of a server crash, the game can be continued from the latest save. The person who hosted the lobby for the match will have the option (game setup option) to load from a save file when they host again. The save file is generated every minute in the background.

In the unlikely event that the reload does not work, the game will be completely remade with a new draft.

Passwords

Passwords for each game will be given to both team’s captains 15 minutes before each match. Lobbies, where possible, will be hosted by tournament admins. Should they be otherwise engagesd, the correct setting for games will be released closer ot the event.

General Rules

Backdooring is allowed.

Any cheats, hacks or exploits are illegal and not allowed in play. 

No spectators will be allowed in the game lobby, apart from tournament admins and approved casters.

Cancellation of Tournament

epic gaming Ltd. reserves the right to withdraw this tournament should there be an insufficient number of participating teams.